This is my most favorite designer. His name is Brendan Greene, many people might not be familiar with his name, but when I mentioned the PUBG Mobile, you might know who he is. He is the designer who designed PUBG Mobile, and he also designed many role- playing game. This designer has impacted me a lot. Because, I am also a senior player in his game. He was the first let me get in touch with mobile games and makes me decide to become a game designer for my future. I admire his game concept and his creative ideas. After all, I hope to make my own games in the future.
we are discussing in the group 4, we have discuss what we care about and how will we present our work for second project. I am interesting on global warming. In detail, global warming has caused a crisis of water issue.
I will choose to use game concept to performing my work. because I want to study game design for next year, and I want some connection between game and all my works.
Diana want to study animation for her next year, she want to work something about endangered species for her project.
Amir is interested in attitude towards mentally unstable people.
we all put our mics on in discuss or put our answer in chat.
In this discussion, I have learnt more about what other people really care about the world.
Everyone has their own topic and concept to focus on, its variety and very different.
I feel my thoughts become clearly because I need to organize my thoughts and tell them to my groupmates. My companion will also give me many suggestion and tell me what their own thought of this topic.
I was influenced by the Snake and Ladder Board Games. I was inspired by the stairs and steps.
The numbers of the steps on the stair case and going upwards and downwards.
Snake and Ladder Board Games is a very common type of dice game. It is also known as Moksha Patam. It is an ancient Indian board game.
The most well-known edit version of Snake and Ladder Board Game is created by Milton Bradley in 1943.
Table Tap Gaming
I was also inspired from the Table Tap Gaming. The walls and shiny point on the ground give me a lot of inspiration and imaginations.
Table Tap Gaming has a very important position and long history in the gaming history.
It is very popular back to 1800s.
Table Tap Gaming is very common and popular in our era.
I was also inspired from some internal building design. For instance, the wall separates the space. The open doors are also bringing me a lot of ideas. It also reminds me of an architectural prototype.
Story line: You and your roommate opened a mysterious box in the dormitory. Your roommate was infected with the virus and turn into a huge monster. The virus will spread from water sources, air and blood. As the first person being infected by the virus, he has the tremendous power, it enough to tear you into pieces. The spread of the air makes you unable to hide. You need to escape from this building as soon as possible. Otherwise, you will die.
Rules during the game:
1. Two or three player’s game (one survivor, the other players will be the infected monsters.)
2. Throw the dice to decide who is the survivor. (Throw two dice at the same time, the one with the largest sum is the survivor.
3. Throw one dice when you move. (the number of dice you throw, determines the number of actions you can take.) (Survivor can choose to go backwards for getting more items)
4. You run out when your roommate is transformed, so you have six extra spaces at the beginning.
5. You will encounter a special grid when you run away in the corridor. You will have one chance to draw a card. There are both opportunity cards and punishment card. If you are lucky, you will get chance to delay the monster. In you are unlucky, you will suffer to stay in place for a while or go backwards.
6. If the monster runs in front of you, you need to throw another dice to overtake him, otherwise you will die. (If you are still alive, you will get one more chance to throw the dice and take actions.) The same monster surpasses the protagonist for three times or the number he thrown is the exactly position where the protagonist stand, the monster will win and the protagonist will dead by default.
7.The protagonist needs to reach the door with the fastest steps to win.
8. If the game exceeds twenty minutes, the dormitory will be blocked by government and the protagonist will die by default.
9. The monster get a chance to draw a card that punishes the protagonist every eight squares. (if there is more than one monster, you will get a penalty card every twelve squares)
Game details:
When you run out of the corridor, the door will automatically open as the monster arrives. There is no doubt that the air has been polluted.
Place the special model on the place where the monster threw the penalty sign, to determine the last position.
Card List
Opportunity
Punishment
Survivor run faster when encountering a tailwind, Go forward 1-3 more blocks.
Survivor tripped over your shoelaces, Stay in place for a round.
You trip the monster by using the props in the hallway, the monster stays for a turn.
Survivor accidentally dropped the door key and looked back, 1-3 blocks backward.
You have found a lucky four – leaf clover in the hall way, and you will not encounter a trap for the next three rounds.
A calendar says that you will have bad luck today, and all lucky cards for the next three rounds will be confiscated.
You find an unused chocolate in your pocket, you speed become faster after you ate the chocolate. You will get two more action opportunity for the next three throws of dice.
Survivor is so tired and cannot force to run anymore, your moving speed slows down. The next three dices you throw will reduce two action opportunities
You opened a door and climbed down the water pipe, you survive.
You are infected by the virus behind you and you died.
Which workshop were most relevant to your interest?
I think the digital space and creative technology lab are the most relevant workshop to my interest. Because the first one is related to computer software and the second one is related to other technology, such as VR.
Which primary and secondary research have you undertaken that has inspired you?
I have done a lot of research on game scenes, and I think they are very interesting. I also learned many different way to create a game. I will change and add some of the available factors into my own game.
Which strength and areas for development have you begun to identify in your work?
I will use 3D modeling to present my work and I will also use photoshop to create my own game cards.
Color setting for my location project, all the colors come from my dormitory.This is the history research for my location I have used these website for my location the first two websites, I have using for history research and the last one is the related cooperation who participate in constructionI will use these materials to create my project in Maya.I also take these photograph in my dormitory.
Upload photographs or scans of your images to your blog and write answers to the following questions:
– What ideas did today’s session give you for your Location project?
I have learnt many techniques to create my own design. It gives me a lot of ideas when I working on my location project. Also, I have learnt how to organize my own ideas and related them to make a web.
– How might you alter or manipulate images in the future, and why? – – –
I think I will grouping my research and well develop them. I also learnt how to change the images format in photoshop. I will also put some description besides the photograph. For instance, I will add the background and deep meaning of this picture.
– How could you improve the images you have created?
I will add some research and my own words for the images I have created.