Artist Statement.

– Project Title
Mechanized Animal

– Project Description
I have designed a project called Mechanized Animal. This project explores the theme of animal being transformed into partly mechanical creatures. It focuses on change the animal’s inside into a game world. As the game, the player will go through inside the animal. To win the game, you have to find the way out by avoiding the liquid and cogs. This project has enabled me to apply my own ideas and innovate traditional game techniques.

– Biography
My name is Bing Qing Xu, I come from Canada. After the influence by Tencent’s game “PUBG Mobile,” I hope to become a game designer in the future.  I want to study in BA (Hons) Game design at London College of Communication for next year, so I can further develop my game design skill. Since studying at UAL, I have learnt lots of techniques to explore my ideas. For example, I have learnt photography, stop-motion animation, typography, and collage. In the future, I hope to learn more techniques to perfect my game design skills. Especially, Unity 3D and Blender. 

– Link to Instagram or website
https://www.instagram.com/lihanbingya/

– Undergraduate study final choice
BA (Hons) Game design

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